Sebastian Adamatzky
Game Programmer
Projects
Burglar Battle
Split-screen 2v2 game designed and developed with the intention
for play on the PS5 console. Worked in a cohort of 40 people at
UWE to create this game with alpha, beta and release deadlines.
Mindy Anna Jones and the Technicolour Dream Cavern
First person 3D platformer developed within a team of 6 people
during a university game jam, with the main restrictions being
the computer specifications it had to run on, theme, and time.
Precarious Pillars
A physics based tetris Game inspired by Tricky Towers made in a group of 6 during a university game jam event with some specific requirements.