Sebastian Adamatzky
Game Programmer
Projects
Burglar Battle
Split-screen 2v2 game designed and developed with the intention for play on the PS5 console. Worked in a cohort of 40 people at UWE to create this game with alpha, beta and release deadlines.
Read More
Mindy Anna Jones and the Technicolour Dream Cavern
First person 3D platformer developed within a team of 6 people during a university game jam, with the main restrictions being the computer specifications it had to run on, theme, and time.
Read More
Precarious Pillars
A physics based tetris Game inspired by Tricky Towers made in a group of 6 during a university game jam event with some specific requirements.
Read More
The Route to the Root (of all evil)
Global Game Jam 2023, theme of "Roots". Made in a team of 7
Read More
Flynn Starchad
Global Game Jam 2020, theme of "Repair". Made in a team of 7.
Read More